Using events in CS
From Ribbon Commander Documentation
Contents
Prerequisites
We recommend you go through Creating our first button in C# before going into this example.
Background
You can subscribe to events of Dynamic RibbonX controls by using .NET events or .NET delegates. Here, we show how it can be done by using .NET events. In general you need to take the following steps:
- Declare a member variable of the events source control type (e.g. rxCheckBox)
- Assign the member variable to an object of the type (e.g. instantiate a new variable)
- Use the standard operator += to add event handlers to events you are interested need to subscribe to. Intellisense allows you to insert event stubs automatically.
Example
In this example we will set up a UI that contains an rxCheckBox control and subscribe to all its events.
- Add a new class to [[your project and name it CheckBoxEventsUI
- Add the following code to your class
// Namespaces of the two Dynamic RibbonX assemblies
using LogismiX.Interop.DynamicRibbonX;
using LogismiX.DynamicRibbonX.Core;
namespace DynamicRibbonXAddin
{
class CheckBoxEventsUI
{
private rxCustomUI _customUI;
private rxCheckBox _myCheckBox;
public CheckBoxEventsUI()
{
// Instantiate a new rxCustomUI in a new context with id 'my_test_cs_ctx'
_customUI = rxCustomUI.create("my_test_cs_ctx", "Test C# Context");
_customUI.clear();
// Add a new tab and label it
rxTab myTab = _customUI.ribbon.tabs.add(new rxTab());
myTab.label = "My C# Tab";
// Add a new group to the tab and label it
rxGroup myGroup = myTab.groups.add(new rxGroup());
myGroup.label = "My C# Group";
// Add a new checkbox to the group and subscribe to all its events
_myCheckBox = myGroup.checkBoxes.add(new rxCheckBox());
_myCheckBox.OnActionEvent += _myCheckBox_OnActionEvent;
_myCheckBox.OnGetDescription += _myCheckBox_OnGetDescription;
_myCheckBox.OnGetEnabled += _myCheckBox_OnGetEnabled;
_myCheckBox.OnGetKeytip += _myCheckBox_OnGetKeytip;
_myCheckBox.OnGetLabel += _myCheckBox_OnGetLabel;
_myCheckBox.OnGetPressed += _myCheckBox_OnGetPressed;
_myCheckBox.OnGetScreentip += _myCheckBox_OnGetScreentip;
_myCheckBox.OnGetSupertip += _myCheckBox_OnGetSupertip;
_myCheckBox.OnGetVisible += _myCheckBox_OnGetVisible;
// Render the UI
_customUI.refresh();
}
void _myCheckBox_OnGetVisible(IRibbonControl control, out bool visible)
{
System.Diagnostics.Debug.Print("_myCheckBox_OnGetVisible called...");
visible = true;
}
void _myCheckBox_OnGetSupertip(IRibbonControl control, out string supertip)
{
System.Diagnostics.Debug.Print("_myCheckBox_OnGetSupertip called...");
supertip = "My CheckBox Supertip";
}
void _myCheckBox_OnGetScreentip(IRibbonControl control, out string screentip)
{
System.Diagnostics.Debug.Print("_myCheckBox_OnGetScreentip called...");
screentip = "My CheckBox Screentip";
}
void _myCheckBox_OnGetPressed(IRibbonControl control, out bool pressed)
{
System.Diagnostics.Debug.Print("_myCheckBox_OnGetPressed called...");
// The checkbox will not be ticked to begin with
pressed = false;
}
void _myCheckBox_OnGetLabel(IRibbonControl control, out string label)
{
System.Diagnostics.Debug.Print("_myCheckBox_OnGetLabel called...");
label = "My CheckBox";
}
void _myCheckBox_OnGetKeytip(IRibbonControl control, out string keytip)
{
System.Diagnostics.Debug.Print("_myCheckBox_OnGetKeytip called...");
keytip = "K";
}
void _myCheckBox_OnGetEnabled(IRibbonControl control, out bool enabled)
{
System.Diagnostics.Debug.Print("_myCheckBox_OnGetEnabled called...");
enabled = true;
}
void _myCheckBox_OnGetDescription(IRibbonControl control, out string description)
{
System.Diagnostics.Debug.Print("_myCheckBox_OnGetDescription called...");
description = "My CheckBox description";
}
void _myCheckBox_OnActionEvent(IRibbonControl control, ref bool pressed)
{
System.Diagnostics.Debug.Print("_myCheckBox_OnActionEvent called...");
MessageBox.Show("Checkbox " + (pressed ? "clicked" : "un-clicked"));
}
}
}
Remarks
See Inserting Events Stubs in C# for instructions on how to leverage Visual Studio to insert event stubs automatically.