A 'hello world' CS program
From Ribbon Commander Documentation
Creating a tab
- Add a new class to your project and name it MyCustomUI.
- Add the following code to your class
// Namespaces of the two Dynamic RibbonX assemblies
using LogismiX.Interop.DynamicRibbonX;
using LogismiX.DynamicRibbonX.Core;
namespace DynamicRibbonXAddin
{
class MyCustomUI
{
private rxCustomUI _customUI;
public MyCustomUI()
{
// Instantiate a new rxCustomUI in a new context with id 'my_test_cs_ctx'
_customUI = rxCustomUI.create("my_test_cs_ctx", "Test C# Context");
// Cache a reference to the custom UI's ribbon
rxRibbon myRibbon = _customUI.ribbon;
// Create a new tab and label it 'My Tab'
rxTab myTab = new rxTab();
myTab.label = "My First Tab";
// Add the tab to myRibbon's tabs
myRibbon.tabs.add(myTab);
// Render the UI
_customUI.refresh();
}
}
}
- Modify class ThisAddin in ThisAddin.cs as follows
namespace DynamicRibbonXAddin
{
public partial class ThisAddIn
{
private MyCustomUI _myCustomUI;
private void ThisAddIn_Startup(object sender, System.EventArgs e)
{
// Show the custom ribbon
_myCustomUI = new MyCustomUI();
}
private void ThisAddIn_Shutdown(object sender, System.EventArgs e)
{
}
}
}
- Run the add-in. If everything went according to plan a new tab labeled 'My First Tab' will appear when the application starts
Code Analysis
// Instantiate a new rxCustomUI in a new context with id 'my_test_cs_ctx'
_customUI = rxCustomUI.create("my_test_cs_ctx", "Test C# Context");
rxCustomUI is at the top of the object model hierarchy. Here we instantiate a new rxCustomUI object in a new context with id 'my_text_cs_ctx' with description 'Test C# Context'
// Cache a reference to the custom UI's ribbon
rxRibbon myRibbon = _customUI.ribbon;
Each rxCustomUI object owns a unique rxRibbon object. Here, we are caching a reference to the rxRibbon object of _customUI.